Tuesday, June 28, 2005

The Wait is Over......

After a very long break to enjoy the summer, it is now time to roll up our sleeves once more and continue further development of this project.

While some in our group will probably not be activly developing this project further, now that the class has ended, we are able to recruit new members that are itching at the chance to get thier hands on this project. Expect a new roster list in the near future.

As far as whats going to be worked on next, there is much to do and fall into these broad categories:

-Bug Fixing
-Code cleanup
-Feature finish and polish
-New features

While bug fixing is #1 on the list, we will be doing simultanious feature finish and code clean up. Specificaly, Illuminus has begun work on rewriting the octree code from scratch. This time should a quick turn around and seamless integration with what we already have.

Decompile is working on fixing physics errors, especialy barrel elevation and shot collisions.

Kam will probbaly focus on getting the particle engine behaving in a useful fashion, as well as major code clean up under the hood.

New members will probbaly look foward to enhancing the networkability as well as expanding the physics / collision engines.